Core lesson

Strategic Interaction Studio

Simulate repeated games, signaling, and screening problems with contemporary policy and business examples.

35-50 minutes · Learn, calculate, check

What you will learn

  • Differentiate simultaneous and sequential games
  • Design payoff matrices that reflect modern platform rivalry
  • Test trigger strategies for sustaining cooperation

Start with a real question

Why can two firms start a price war even when both would earn more by keeping prices stable?

Core concept

A payoff matrix makes each player's incentives explicit. A dominant strategy is best regardless of the rival's move; a Nash equilibrium has no profitable unilateral deviation.

Price strategy payoff matrix
Rival: holdRival: cut
You: hold8, 82, 11
You: cut11, 24, 4

Data connection

FDI flows proxy the payoff to cooperation vs. defection in strategic alliances.

Foreign direct investment, net inflows (% of GDP) · BX.KLT.DINV.WD.GD.ZS

Worked example

Step through it

If both firms keep prices high they earn 8 each; if one cuts it earns 11 while the other earns 2; if both cut they earn 4 each. Cutting is dominant, so (cut, cut) is the Nash equilibrium.

Mini practice

  1. Identify the equilibrium in the worked example.
  2. Is every Nash equilibrium socially efficient?
  3. What could sustain cooperation in a repeated game?

Common mistake

Choosing the highest total payoff and calling it a Nash equilibrium.